It’s nice to see “word blindness” in the pages of someone who sells helpful products! – it makes you feel they know what the problems are like. And so, without having in any way assessed Dyslexia Manual Games we report on something which could, actually, be the Dyslexia Games Manual!Teaching Expertise sells it, and wrote about it as follows:
Dyslexia Manual Games
‘Out of every 10 people you know, one will be dyslexic’ -British Dyslexia Association.
Dyslexia Manual Games will support your pupils with dyslexia and help to develop their literacy skills
‘This condition should not hinder young people’s education and life chances. Sadly, it all too often does. We need to be better at identifying pupils with dyslexia and then supporting them. ‘Schools Secretary Ed Balls.
According to the BBC, children with dyslexia are to receive extra help in some schools in England under a £3m pilot scheme. The government says half of pupils in 10 areas will be given catch-up reading lessons or one-to-one help from dyslexia specialists.
At this point, there’s a brief explanation of what dyslexia is; after which, the product name changes:
Dyslexia Games Manual is a range of games will develop auditory and visual awareness necessary to improve word-attack skills, while also providing over-learning, revision and reinforcement of vital literacy skills. The games are photocopiable sheets and come in a A4 ringbound folder.
Click here to order your Dyslexia Games Manual today!
The Dyslexia Games Manual (says the Teaching Expertise announcement) contains 55 games to help pupils develop literacy skills. The games fall into six main areas:
16 Memory games − to improve visual and auditory memory – and recall and discrimination.
13 Organisational skills − to understand connections, sequencing, orientation and categorisation.
2 Key words practice − to help pupils recognise individual words and strengthen sequential memory.
15 Word building − to encourage pupils to recognise regular spelling patterns.
3 Story building − to reinforce spellings of common words and develop concepts of sequences of events, leading to better storytelling and story writing.
6 Literacy skills revision − to improve reading of difficult words, without the aid of context.
According to the sales blurb:
The Dyslexia Games Manual allows you to use the power of games to increase concentration and develop motivation. But, most important of all, the games should increase self-confidence and raise self-esteem.
The games relate not just to the matter of not being able to spell, but also to the background reasons behind the dyslexic pupil’s problems. The dyslexic pupil has difficulty spelling becuase the part of the memory that handles this is not well developed. The aim of the games in this manual is to help get that part of the brain developed by persuading the pupil to take part in activities that will stretch the different memory functions of the brain.
The report then goes on to give an example of a game – Rhyming memories – in some detail.
If you wish to order the Dyslexia Games Manual you can order via invoice (only if you use your school/organisation address) or via debit/credit card. Dyslexia Games Manual is £29.10 (includes P&P and VAT).
[...] so, without having in any way assessed Dyslexia Manual Games we report on something which could, acthttp://lexify.wordpress.com/2008/05/23/manual-games-or-games-manual-either-way-it-costs-2910/Little Giant Steps :: All Neurodevelopmental Supplies …Sequential spelling is a unique and [...]